Scene Objects - Game Controller

Scene Objects (Game Controller) in Ariadne / Unity Editor Extensions

Here are GameObjects that the scene requires. Required objects are placed in [Ariadne/Resources/Prefabs/SceneObjects] folder and [Ariadne/Resources/Prefabs/SceneObjects/CanvasParts] folder as prefabs. GameController This object has components of settings and controllers. Components DungeonSettings This component stores setting for the dungeon. Field Description Dungeon Data Set the dungeon data that the scene uses. Is Read more…

Data Types

Data Types in Ariadne / Unity Editor Extensions

Ariadne provides 5 types of data to run the dungeon. These data are created with ScriptableObject. Data Types Ariadne has the following data types. DungeonMasterData DungeonPartsMasterData FloorMapMasterData EventMasterData ItemMasterData DungeonMasterData DungeonMasterData is data that holds some FloorMapMasterData and ID of start floor in the dungeon. After creating some FloorMapMasterData, you Read more…